This report covers EDC’s process evaluation of Year 1 of the iDesign project, a three-year NSF ITEST-funded project to engage underrepresented youth in designing interactive, culturally and socially relevant computer games. iDesign aims to build youths’ technological fluency and increase their interest in STEM-related activities and careers. The yearlong iDesign afterschool curriculum and accompanying professional development materials will prepare educators to introduce youth to principles of serious game design in clubhouse settings.

Resource Details

Media Type
Website
Resource Type
Reports
Authors
Francisco Cervantes, James Diamond
Date
2015
Length
61 pages